Tournaments
 
Tournaments

  

NEXT TOURNAMENTS:

 Saturday July 19th ($5)

       -Guilty Gear XX 6:00pm SF 3rd Strike 8:00pm

       - Prize Pot: Split 60/30/10: 1st/2nd/3rd

 Sunday July 20th ($3)
      - Guitar Hero Aerosmith 2:00pm
      - Dragon Ball Z Burst Limit 5:00pm
      - Prize Pot: Split 60/30/10: 1st/2nd/3rd

Tuesday July 29th ($3 entry)
      - Soul Caliber IV 6:30pm
      - Prize Pot: Split 60/30/10 for 1st/2nd/3rd
  

  

   

                      

        


Tournament Rules:

Rock Band Rules
Call of Duty 4 Rules
Halo 3 Rules

Guitar Hero 3 Rules
Smash Bros Brawl Rules

  

Guilty Gear XX Core Rules

  • This tournament will be played on the Arcade version of Guilty Gear XX Core
  • Each Round will be best out of 3 Matches
  • Tournament will be Double Eliminations
  • Finals will be best out of 5 Matches

Street Fighter 3rd Strike Rules

  • This tournament will be played on the Arcade version of Street Fighter 3rd Strike
  • Each Round will be best out of 3 Matches
  • Tournament will be Double Eliminations
  • Finals will be best out of 5 Matches

Guitar Hero Aerosmith Rules

    All players must be registered before the tournament begins, late entries will not be allowed.  Personal game equipment may not be used.  All games will be played on Xbox 360 systems and controllers provided by GameStop.  Tournament officials will have the final say on all disputes.  This event is structured for fun and although it may become competitive, there will be no explicit trash talking, intimidations, or taunting. Any player/team determined to be doing so will first be warned and if it continues, they will be removed from the event.  Spectators are encouraged to watch, coach, cheer, and interact with the players during any ranked match, but there should be no interference with either of the players or within the gaming stations. Players, coaches, and spectators are expected to act in the nature of good sportsmanship at all times.

     

    The Guitar Hero Aerosmith  tournament will consist of a Double Elimination head-2-head bracket.  All entrants will be allowed to play, no one will be turned down.  The entrants will be randomly filled into the brackets, and any holes in the brackets will be filled with a “bye”.  Should there be over 40 entrants, an initial “qualifier round” may be used at the discretion of tournament officials.  Specific game-play rules are shown below:

     

    Head-2-Head Bracket:

    - The bracket is going to be either 64/96/128 players depending on the number of entrants

    - This tournament will be double-elimination.

    - There will be one (1) song per round

    - The finals and semi-finals will be a best 2 our of 3 games (based on winning each song, not total score)

    - All matches will be played in “Pro Face Off” mode so both players get the same notes

    - All players will use the same song and difficulty based on the round

     

    Dragon Ball Z Burstlimit

    • This tournament will be played on the Xbox 360 version of Dragon Ball Z Burstlimit
    • Each Round will be best out of 3 Matches
    • Tournament will be Double Eliminations
    • Finals will be best out of 5 Matches

 

           Soul Calibur IV                 

  • This tournament will be played on the Xbox 360 version of Soul Calibur IV
  • Each Round will be best out of 3 Matches
  • Tournament will be Double Eliminations
  • Finals will be best out of 5 Matches

  

Rock Band Rules 

  • This tournament will be played on the Xbox360 version of Rock Band.
  • The FFC/Gamestop will provide guitars for bands to use.  They will be Guitar Hero guitars.  You may bring your own guitars according to regulations below.
  • Gameplay will be head to head lead guitar matches played in the Score Duel mode.
  • Players will be randomly placed on the bracket
  • First Round
    • The first round will consist of best 2-out-of-3 matches
    • Whoever is higher score on 2 songs advances, the other player is out of the tournament
    • All first round songs will be played on MEDIUM DIFFICULTY
    • The songs will be:
      • 1. Mississippi Queen (Mountain)
      • 2. Maps (Yeah Yeah Yeahs)
      • 3. (if necessary) Orange Crush (R.E.M.)
  • All subsequent Rounds Before Semi-Finals
    • A single song duel, highest score advances & lower score is out of the tournament
    • The songs by round will be:
      • Round 2: Learn to Fly (Foo Fighters) MEDIUM DIFFICULTY
      • Round 3: Epic (Faith No More) HARD DIFFICULTY
      • Round 4: Wanted Dead or Alive (Bon Jovi) HARD DIFFICULTY
      • (if necessary) Round 5: Dead on Arrival (Fall Out Boy) EXPERT DIFFICULTY
      • (if necessary) Round 6: Next to You (The Police) EXPERT DIFFICULTY
      • (if necessary) Round 7: Cherub Rock (Smashing Pumpkins) EXPERT DIFFICULTY
    Semi-Finals (top 4) and Finals (top 2)
    • The semi-finals and finals will consist of best 2-out-of-3 matches
    • Whoever is higher score on 2 songs advances, the other player is out of the tournament
    • All Semi-Finals and Finals songs will be played on EXPERT DIFFICULTY
    • Each player will choose one song and both players will compete in a score duel
      • If each player has won one song, then a third tie-breaker song will be played
      • Semi-Finals tie breaker: Green Grass & High Tides (The Outlaws)
      • Finals tie breaker: Run to the Hills (Iron Maiden)

     

  • Instrument Regulations
    • Guitarists/Bassists
      • Guitarists/bassists may bring their own guitars.
      • Any Xbox360 guitar is allowed: Xplorer, Les Paul, Fender.
      • Modded guitars are NOT allowed. NO homemade star power buttons/pedals.

     


Call of Duty 4 Rules 

  • Call of Duty 4 Free-For-All Tournament (FFA) will follow a single elimination knockout format
  • Call of Duty 4 Rules for 2 V 2 will be explained on day of tournament
  • Players will be drawn at random into groups of 4 to compete in the free for all.
  • Xbox 360™ consoles will be provided by GameStop for tournament matches. Players may not use their own Xbox 360™ consoles in the tournament and may not use the tournament Xbox 360™ consoles to practice.
  • Players may provide their own wired Xbox 360™ controller for match play. No controllers with wireless or turbo capabilities or programmable buttons will be allowed inside the tournament area. Installation and functionality of such devices are the sole responsibility of the player. No software or storage device is allowed to be brought into the tournament area.
  • Any form of cheating, including but not limited to intentional disconnects, server crashing, etc., will result in immediate disqualification of the competitor.  Any competitor or team accidentally utilizing ANY exploit or bug in a map or game will forfeit that game. Competitors are responsible for their actions in regards to known map or game bugs/exploits.  Any competitor or team attempting to use ANY exploit in a map is immediately disqualified and may be removed from the event. If you have a question regarding a particular tactic, ask a tournament official prior to the match.
  • In the case of a TV or Xbox 360 malfunctions, the game will be restarted if less than 5 minutes has passed. If more than 5 minutes has elapsed then the tournament referee will make an informed decision based on the scores at the time of disconnection.
  • All matches will be four (4) player FFA rounds of 1x1x1x1
         - The top 2 players advance to the next round
         - The #3 and #4 players are eliminated from the tournament
         - Tiebreakers will be determined in the following order: Points, Kills, Deaths.
  • The semi-finals will be played over 2 consecutive rounds.  The top 2 players from each semi-final will advance.
  • The final will be played over 3 consecutive rounds. The player with the overall highest # kills individually from the final will be declared the FFC/GameStop Call of Duty 4 Champion!

Map Rotation:
- City Streets, Crash, Pipeline, Blacklot, Strike, Crossfire

Options:
- Time Limit: 10 Minutes
- Score Limit: Unlimited
- Spectating: Disabled
- Wave Spawn Delay: None
- Force Respawn: Enabled
- Radar always On: No
Player Options:
- Number of Lives: Unlimited
- Respawn Delay: 5 sec
- Max Health: Normal
- Health Regen: Normal
- Allow Killcam: Disabled
- Allow Sprint: Enabled
Gameplay Options:
- Headshots Only: Disabled
- Allow Perks: Disabled
- Allow Air Support: Disabled
- Old School Mode: Disabled
- Hardcore Mode: Disabled
- Weapon Resrictions: No Grenade Launchers
- The classes that you can select are default. To view these classes on your XBOX 360, put in Call of Duty 4, select multiplayer then select system link and create a game.  You may not use memory cards with customized Call of Duty 4 profiles.

     


Halo 3 Rules 

  • Halo 3 Free-For-All Tournament (FFA) will follow a single elimination knockout format
  • Players will be drawn at random into groups of 4 to compete in the free for all.
  • All players must register at the FFC on the day of the tournament before the tournament begins, late entries will not be allowed.  All games will be played on Xbox 360 systems.  Tournament officials will have the final say on all disputes.  This event is structured for fun and although it may become competitive, there will be no explicit trash talking, intimidations, or taunting. Any player/team determined to be doing so will first be warned and if it continues, they will be removed from the event.  Spectators are encouraged to watch, coach, cheer, and interact with the players during any ranked match, but there should be no interference with either of the players or within the gaming stations. Players, coaches, and spectators are expected to act in the nature of good sportsmanship at all times.
  • Players may provide their own wired Xbox 360™ controller for match play. No controllers with wireless or turbo capabilities or programmable buttons will be allowed inside the tournament area. Installation and functionality of such devices are the sole responsibility of the player. No software or storage device is allowed to be brought into the tournament area.
  • In the case of a TV or Xbox 360 malfunctions, the game will be restarted if less than 5 minutes has passed. If more than 5 minutes has elapsed then the tournament referee will make an informed decision based on the scores at the time of disconnection.
  • Game mode settings
         - Mode will be Slayer
         - No teams
         - Shields ON, Radar ON, Default weapon setup
         - All rounds to 20 kills with a 10 minute time limit
  • All matches will be four (4) player FFA rounds of 1x1x1x1
         - The top 2 players advance to the next round
         - The #3 and #4 players are eliminated from the tournament
         - Ties broken by number of deaths, with a 3 kill deathmatch to settle death count ties if the tie is between #2 and #3
  • The semi-finals will be played over 2 consecutive rounds.  The top 2 players from each semi-final will advance.
  • The final will be played over 3 consecutive rounds. The player with the overall highest # kills individually from the final will be declared the FFC/GameStop Halo 3 Champion!
  • Maps will be determined by round (see below)
         - Round 1: Last Resort
         - Round 2: Narrows
         - Round 3: The Pit
         - Round 4: Epitaph
         - Round 5: Guardian
         - Round 6: Construct 
         - Round 7 on: (maps repeat)

    


Guitar Hero III Rules 

All players must be registered before the tournament begins, late entries will not be allowed.  Personal game equipment may not be used.  All games will be played on Xbox 360 systems and controllers provided by GameStop.  Tournament officials will have the final say on all disputes.  This event is structured for fun and although it may become competitive, there will be no explicit trash talking, intimidations, or taunting. Any player/team determined to be doing so will first be warned and if it continues, they will be removed from the event.  Spectators are encouraged to watch, coach, cheer, and interact with the players during any ranked match, but there should be no interference with either of the players or within the gaming stations. Players, coaches, and spectators are expected to act in the nature of good sportsmanship at all times.

 

The Guitar Hero III tournament will consist of a single-elimination head-2-head bracket.  All entrants will be allowed to play, no one will be turned down.  The entrants will be randomly filled into the brackets, and any holes in the brackets will be filled with a “bye”.  Should there be over 100 entrants, an initial “qualifier round” may be used at the discretion of tournament officials.  Specific game-play rules are shown below:

 

Head-2-Head Bracket:

- The bracket is going to be either 64/96/128 players depending on the number of entrants

- This tournament will be single-elimination, if you lose you are out

- There will be one (1) song per round

- The finals and semi-finals will be a best 2 our of 3 games (based on winning each song, not total score)

- All matches will be played in “Pro Face Off” mode so both players get the same notes

- All players will use the same song and difficulty based on the round

- The songs/difficulty will be as follows:

Round 1: Mississippi Queen - Medium

Round 2: When You Were Young - Hard

Round 3: Ruby - Hard

Round 4: My Name Is Jonas - Hard

Round 5: Monsters - Hard

Round 6 (if necessary): Cherub Rock - Expert

Round 7 (if necessary): tba

Round 8 (if necessary): tba

Round 9 (if necessary): tba

Semi-Finals: Mauvais Garçon, 3’s & 7’s, Knights of Cydonia - (all on Expert)

Finals: Through The Fire & Flames, The Devil Went Down To Georgia, Raining Blood - (all on Expert)

   


Smash Bros Brawl Tourney

  • All matches will be three stocks, eight minute time limit
  • Each set will be best 2 out of 3, with winners, Losers and Grand Finals being best out of 5
  • Double Elimination Bracket
  • Double Blind picks available by request
  • Each player may ban one stage before the set begins.  That stage is banned for random and counterpicking.
  • Counterpicks: Loser chooses stage, winner chooses character, loser chooses character
  • Tactics that excessively stall out a match are banned, and will be considered on a case-by-case basis
  • Bring your own controller, all standard controller setups are allowed (no turbo/modded controllers)
  • No items
  • Ties are broken by remaining lives, then %.  If both criteria are tied, then the sudden death match will be played out.
  • First stage is random from teh NEurtral stages listed below.
  • Each player is allowed to reset the random stage once; this forces a new random stage to be picked.  If the new stage has been previously reset by either player during the same set, that stage is reset again. (random stage reset)
  • The loser of the first match will announce a new stage to play on for the next game.
  • The winner will then be allowed to switch characters, followed by the loser.  Apply the same logic for the third match (and 4th/5th if applicable). if there is one (Advanced slob picks).
  • No stage may be used twice in a single set if the counter-picking player has already won on that stage, unless the opponent agrees to use the stage again.  (Dave's Stupid Rule).
  • Double Blind character pick can be called at anytime before the first game of a set starts, and only apply to the first game.
  • Each person (or team) may choose on counter-pick stage to be disabled for the entire set at the START OF THE SET, after characters have been chosen but before the random stage has been picked.  You may not ban neutral stages.
  • Counter mods, clitches (IC Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
  • For doubles: Team Attack will be ON, life stealing allowed.
  • Wobbling is not banned.
  • Best 2/3 double elimination
  • 3 stocks, 5 minute time limit
  • Gamecube or classic controller used only.  NO wiimote/numchuk due to sync problems holding up the tournament.
  • ALL MELEE STAGE RULES APPLY AS WELL
  • Any form of cheating, including but not limited to intentional disconnects, server crashing, etc., will result in immediate disqualification of the competitor.  Any competitor or team accidentally utilizing ANY exploit or bug in a map or game will forfeit that game. Competitors are responsible for their actions in regards to known map or game bugs/exploits.  Any competitor or team attempting to use ANY exploit in a map shall be immediately disqualified and may be removed from the event. If you have a question regarding a particular tactic, ask a tournament official prior to the match.
  • In the case of a TV or Wii malfunctions, the game will be restarted if less than 5 minutes has passed. If more than 5 minutes has elapsed then the tournament referee will make an informed decision based on the scores at the time of disconnection.

Stages

  • Neutrals:
    • Battlefield
    • Final Destination
    • Yoshi's Island
    • Lylat Cruise
    • Smashville
  • Counterpicks:
    • Luigi's Mansion
    • Delfino Plaza
    • Castle Siege
    • Great Sea
    • Frigate Orpheon
    • Battleship Halberd
    • Skyworld
    • Green Hill Zone
  • Banned:
    • Mushroomy Kingdom
    • Mario Circuit
    • Bridge of Eldin
    • Rumble Falls
    • Norfair
    • Pokemon Stadium 2
    • Port Town
    • Wario Ware
    • Distant Planet
    • New Pork City
    • The Summit
    • Pictochat
    • Shadow Moses Island
    • Donkey Kong Arcade
    • Spear Pillar
    • Mario Bros.
    • Flat Zone 2
    • Electroplankton